/* Data file containing definitions for all mobiles.
 *
 * This is a hash of arrays. Each array contains the arguments to the Mobile
 * init method for the mobile identified by that hash key.
 */
var mobiles =
{
"test": {
	name:				"Test Guy",
	character:			"t",
	fg:					1,
	bg:					null,
	str:				7,
	agi:				5,
	end:				7,
	hp:					15,
	sp:					15,
	level:				1,
	exp:				5,
	ac:					3,
	visibilityRange:	20,
	_skill_athletics:	20,
	_skill_boxing:		0,
	_skill_defense:		15,
	_skill_fighting:	25,
	_skill_judo:		0,
	_skill_kungfu:		0,
	_skill_making:		0,
	_skill_wrestling:	0,
	_skill_throwing:	0,
	controllerDesc : 	{
		sense: "lookForPlayer",
		alert: "attack",
		idle: "wander",
		wimpy: "none",
		flee: "run",
		attack: "attack",
		follow: "follow"
	}}
};
